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Question by
LRob23 · Jul 01, 2020 at 10:43 AM ·
networkingmultiplayerupload
Networking for a website-like experience with user-uploads
Hello! I'm relatively new to Unity, but I have been developing an interactive game/experience where users are invited to leave sound recordings and "graffiti" (aka, textures I have drawn and they will select) in the game space. The aim is that I want users to be able to see and hear what other people submit, but not necessarily have users in the same area at the same time, so a bit like a web-site-like experience.
Does anyone have some pointers on how to implement this? I have never done networking before, and I'm not even sure if I need a full networking implementation.
Thank you!!
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