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Question by Guijeogi · Mar 31, 2017 at 02:30 PM · imagefunctiongcprofile

What is this Image.Start() [Coroutine: MoveNext] function?

There was a problem creating the card game.

what is Image.Start() Function ????

This function eats up a lot of memory

ps : using unity 5.503f, 2d project, visual studio 2015alt text

HELP ME !!!!

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avatar image Pengocat · Apr 01, 2017 at 01:09 AM 0
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Looks like the Start $$anonymous$$ethod in a class called Image. The method returns IEnumerator and is then a Coroutine. Will need to have a look at the code in that class to get an idea of what is wrong.

avatar image Guijeogi Pengocat · Apr 05, 2017 at 05:20 PM 0
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Thank you!!!

alt text

maybe i will use effect of shape and text , so I divided all the shapes and texts.

ㅠ_ㅠ

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avatar image Fdo_decea · Feb 28, 2018 at 12:23 PM 0
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Hey! I got the same problem with Image.Start() [Coroutine: $$anonymous$$oveNext]...

Did you find the solution???

Thank you

avatar image Guijeogi Fdo_decea · Mar 01, 2018 at 07:45 AM 0
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I think there are a lot of function calls when loading lots of images at once.

When you load the image, it will be fine if you add a little delay.

or

$$anonymous$$ake the loading scene separate.

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Answer by RazaTech · May 19, 2018 at 04:36 PM

2018.1

and still same issue

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