Particles system lifetime not working
Hi,
 I've created a particle system in Unity 5.3 on a 2d project. I've setted the settings with Start Lifetime set at 15 seconds. In the simulation on the editor everything goes well, but when I run the game (in the editor too), the particles seems to have a random lifetime. Most of the particles disappear within a second...
 There's something wrong with my settings? Here it is a screenshoot of my inspector panel:

 
                 
                particle-system-inspector-settings.png 
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