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What would cause a build to take an abnormally large amount of time?,,What would cause a unity build to take a long time?
Up until today my builds would usually take about 5 to 10 minutes maximum. Today I added a simple script that spawn lowpoly rocks that just drop and are destroyed upon collision. For some reason the buld seems to take an hour after having added that script. Does anyone know what the cause of that problem might be? And what surprises me the most is that the ETA for the build keeps going up. Has anyone encountered that problem before?,Up untill today my game would normally take about 5 to 6 minutes to build. But today I just added a simple script and now it takes almost an hour to build! What could be the cause of the problem? I'm really not doing much in the script, just spawning simple lowpoly rocks that falls down and they are destroyed as soon as they collide with something. Also for some reason that ETA on the build keeps going up for reason. Has anyone encountered this issue before?,Up untill today my game would normally take about 5 to 6 minutes to build. But today I just added a simple script and now it takes almost an hour to build! What could be the cause of the problem? I'm really not doing much in the script, just spawning simple lowpoly rocks that falls down and they are destroyed as soon as they collide with something. Anyone got any clues?