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Why is ARM64 greyed out? How do I turn it back on to meet the Android 64 bit requirements?
I am trying to figure out how to meet the android 64 bit requirement. I am using 2018.3.5f1 and when I got to build settings, under target architecture, ARM64 is listed but it is greyed out. It will not let me check it. How do I product a 64bit build?
Answer by surfuay · May 02, 2019 at 06:27 PM
I actually JUST figured this out.
go to file > build settings
bottom left corner of Build settings > player settings
in the inspector > other settings > scroll down to Configuration > SCRIPTING BACKEND > SWITCH FROM MONO TO IL2CPP > scroll down more > you can now click ARM64
took me forever!
awesome, would u $$anonymous$$d accepting the answer.
also ud think there would be more walkthroughs from unity considering Google's req on the move to support both 32 and 64