Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by MOLB · Dec 24, 2011 at 02:24 PM · lightreduce

Reduce ammount of light

Hi

I am wondering how I can reduce the light level on a scene, so it will be necessary to use a torch or flashlight. I know how to make advanced torches and flashlights, but not how to reduce the light. So if you know something about this it would be really helpful. Because it is kind of annoying to have torches and flashlights when they don't have any function. But if anyone knows how to reduce the light level they will be VERY useful.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

3 Replies

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by Chris 26 · Dec 24, 2011 at 07:49 PM

You could try (Edit->Render Settings->Ambient Light)

I think setting the color of the ambient light to black should do what you wanted to.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image MOLB · Dec 24, 2011 at 08:30 PM 0
Share

Thank you! That seems to sovle this.

avatar image DGArtistsInc · Dec 24, 2011 at 09:26 PM 0
Share

If he answered the question correctly click on the check mark so it will be known as an answered question.

avatar image
3

Answer by aldonaletto · Dec 24, 2011 at 09:22 PM

You could use Color.Lerp to control the light intensity between black (no light) and the value initially set. The function ControlLight accepts values from 0 (no light) to 1 (initial light):

 var ambLight: Color;
 
 function Start(){
   ambLight = RenderSettings.ambientLight;
 }
 
 // sets the ambient light intensity from 0 (no light) to 1 (full light):
 
 function ControlLight(intens: float){
   RenderSettings.ambientLight = Color.Lerp(Color.black, ambLight, intens);
 }
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image cmonroy · Nov 24, 2014 at 02:49 AM 0
Share

Nice. Thank you!

avatar image
0

Answer by ByteSheep · Dec 24, 2011 at 05:14 PM

When you add a directional light to your scene you can change the colour of the light in the inspector. If you change that to black then you should get a darker scene, I think.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image MOLB · Dec 24, 2011 at 07:15 PM 0
Share

Well I tried it but it did not work. I need to do something else to reduce the light extremely. I want it pretty much completely dark, and if I want it bright I can change it.

avatar image DGArtistsInc · Dec 24, 2011 at 07:24 PM 0
Share

Try moving the Intensity down

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

8 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Reduce Draw call for Multiple GUI Textures with same Texture 1 Answer

UV maps won't import?? 1 Answer

culling mask on camera ignores layer on lights? 1 Answer

Ambient light and lightmapping 1 Answer

Directional Light Shadows With Cookies 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges