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Question by sync3D · Apr 29, 2018 at 04:20 PM · buildapkreducereport

who can help me explaining this Build Report?

Hi Unity Group,

Im building .apk file and im trying to reduce size of .apk file, and i want to se details Editor.log for Build report and i get this, how do i know from where is comming this amount of mb.

 -------------------------------------------------------------------------------
 Build Report
 Uncompressed usage by category:
 Textures      2.3 mb     5.0% 
 Meshes        0.0 kb     0.0% 
 Animations    0.0 kb     0.0% 
 Sounds        0.0 kb     0.0% 
 Shaders       1.5 mb     3.2% 
 Other Assets  2.6 kb     0.0% 
 Levels        249.3 kb     0.5% 
 Scripts       1.1 mb     2.3% 
 Included DLLs 3.9 mb     8.5% 
 File headers  109.4 kb     0.2% 
 Complete size 46.2 mb     100.0% 


Complete size 46.2 mb 100.0%, but the results from reports its says only textures 2.3mb, shaders 1.5mb, others asses 2.6kb, levels 249.3 kb, scripts 1.1mb, Included DLLs 3.9mb, Files Headers 109.4kb, === and total is not 46.2mb where the hell is comming :(

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avatar image hexagonius · Apr 29, 2018 at 06:00 PM 0
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you're missing the engine itself, which seems to be only part of the Complete size. For further information on reducing size I recommend reading this page:
https://docs.unity3d.com/$$anonymous$$anual/ReducingFilesize.html

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