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i have more than 450 batches how can i reduce it
i have fps game that problem is when it run in the android tablet it will running slow so i checked there is more than 450 batches in the app so how can oi reduce it and have 993 draw calls on it
I already answered another question of yours very similar to this and gave you several ways of reducing your set pass calls. Please go over the information provided and give it an honest attempt.
Answer by sandstedt · Jan 01, 2021 at 04:11 PM
Know this is an old post, but found this post when searching, so for anyone else, I found this great article about this: https://thegamedev.guru/unity-performance/draw-call-optimization/
Answer by tanoshimi · Jul 29, 2017 at 05:39 PM
Reduce the number of materials in your scene, and share materials between meshes.
https://docs.unity3d.com/Manual/OptimizingGraphicsPerformance.html
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