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MainCamera collider
I set my MainCamera with cinemachine and a Box Collider: when i rotate camera and there is a collision with a wall the camera goes through... Why doesn't work ... i don't want to use Cinemachine Collider because i want to get a simple block
Normally, when collision fails, there is either no rigidbody, or a wrong combination of static/non-static colliders. Have a look at the collider docs, at the end you can find a overview table of what works and what doesn't.
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