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Question by leo_u · Dec 22, 2020 at 11:05 PM · buildsettingsbuildpipelineversion-controlplayer-settings

update the version of the game each time I made a build?

Is there any Unity native way to update the version of the game each time I made a build?
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Inside Project Settings > Player > Version there is a field to input the game version, but there is nothing related about it at documentation : https://docs.unity3d.com/ScriptReference/PlayerSettings.html

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And at the obvious place at the doc to give this example, it says nothing about it too... https://docs.unity3d.com/Manual/BuildPlayerPipeline.html

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Answer by sacredgeometry · Dec 22, 2020 at 11:19 PM

Normally this would be fairly trivial but as unity burns and recreates its project/ solution files I am not sure what the best way to do this would be besides managing it in an external file and then as a post build action copy it across.


https://forum.unity.com/threads/automatic-version-increment-script.144917/

Here is a forum thread on just this topic though.

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