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Question by Jay-Pickle · Oct 26, 2015 at 01:25 AM · visual studio

Unity Opening Multiple Visual Studios When Double Clicking On Scripts.

Hello,

I'm using the most recent version of Unity and in the Help > About window it says the Visual Studio Tools are enabled. However, when I double click on a script it always opens an new instance of Visual Studio. So if I double click the same script 3 times, I get 3 different visual studios. Does anyone know how to stop this? I am using Visual Studio Community 2015. Thank you for your help.

-James

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avatar image kornica3d · Mar 27, 2016 at 08:13 PM 0
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Yeah this is super annoying and I wish somebody sorted this out... I am having exactly same problem happening not only with Community, but recently I switched to Professional version of Visual Studio 2015 and its still happening

avatar image Le-Pampelmuse kornica3d · Mar 27, 2016 at 01:04 AM 1
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"I have this problem too." is not an answer to the problem, is it? If you want to add a comment about your situation, you can do that with: Add comment.

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Answer by rick-mendez · Nov 08, 2016 at 07:38 PM

@jay-Pickle The Answer is here: http://answers.unity3d.com/questions/1078859/unity-keeps-opening-new-instances-of-microsoft-vis.html

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avatar image NS_Joe · Jan 09, 2018 at 10:34 PM 1
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This answer does not work for me.

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Answer by KenNoKage · Dec 04, 2018 at 02:42 PM

Repair Visual Studio.

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Answer by unity_DZbVJYxrU6OD9g · Mar 17, 2020 at 11:35 PM

Have you ever changed the project name? You can fix it by updating the files' name or the project name.,I fixed mine by correcting the project name. I changed it before this happens. You can either search for files inside your project folder and update the names, or you can change the project name back.

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Answer by abderrahimJami17000 · Mar 17, 2020 at 02:34 PM

If you go into the projectsettings there should be a editor section, have you tried checking there to see what visual studio version you're using ?

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Answer by greenbows · Jul 29, 2020 at 10:22 AM

Wait for the Visual Studio interface to finish updating before clicking on your new Unity Script. Visual Studio works fine then (for me), but DOES create a new instance of itself if I don't wait for the UI to show "Ready".

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