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Question by
QuantumTheory · Mar 23, 2014 at 02:47 AM ·
terrainterraindataterraintextureterrainsmesh color
Sample Color on Terrain
I need to sample a color on the terrain given a world space position. I've seen ways of sampling the current texture via the splatmap on this website, but I need to go beyond that by getting the color of the combination of all textures applied; like sampling the base map.
Is there access to the base map? That would make life easier. I can't find it documentation so I assume no.
Comment
I've read this a few times last few hours because all terrain questions interest me, but I'm a little stumped on this. I also couldn't find anything about the base map gen from splatmap formula.