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Question by zennith · Apr 24, 2012 at 11:56 AM · animationwebplayerfreezefile-iohang

web build unity (3.5.0) crashes...

hi

The game that I am working on, works fine with the PC Standalone Build, but Freezes/gets stuck/hangs in the Web Build, as soon as the game tries to write the profile data entered by the user to the local hard-disk and at the same time this profile-entry scene is supposed to make a transition into the next game scene using a small animation.

Do animations work well in web build??

Is there anything that you can do in pc-standalone and not in web build...?

or is it a problem with the new version of unity??

I have a 64-bit windows OS.

Unity version 3.5.0

do i need to give any more information...?

pls help...!!

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Answer by jakovd · Apr 24, 2012 at 01:06 PM

there is a lot you can't do in a web build. writing to a file is your problem. read: http://unity3d.com/support/documentation/Manual/Security%20Sandbox.html http://unity3d.com/support/documentation/ScriptReference/MonoCompatibility.html

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