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Question by Tion-Gaming · Jan 01, 2018 at 05:17 PM · movementcharactercontrollervoxelwalkingblock

how would you go about implementing terraria controls in unity?

Sadly it seems most of the people on this and every site have been stuck on how to generate the terrain like terraria however its the character controller that has got me... one block high blocks you can walk up seamlessly and there is noone who is wondering how to do that in unity its almost like it changes to a slope for the character to walk up and it shoots you up to the block when you slowly move up to it... can someone please launch terraria and have some fun with the walking and get back to me how to implement that sort of movement into my game

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