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This question was closed May 18, 2020 at 04:11 AM by Jeezker for the following reason:

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Question by Jeezker · May 18, 2020 at 02:39 AM · physicsrigidbodytouch controlstouchphase

Set Rigidbody.velocity.x with Touch? All devices same speed.

Hi,

I am having problems moving an object left/right changing Rigidbody.velocity with Input.touch.

It works fine, but the speed is not the same on all devices / resolutions.

Please help me!

 // INPUT
 if (Input.touchCount > 0)
 {
        Touch touch = Input.GetTouch(0);
        if (touch.phase == TouchPhase.Moved  || touch.phase == TouchPhase.Began) 
                xVel = touch.deltaPosition.x * moveSpeed;
        else if (touch.phase == TouchPhase.Stationary) 
               xVel = 0f;
 }

After this, I am setting the velocity using that xVel variable: rb.velocity = new Vector3(xVel, yVel, zVel);

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