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Multiple rooms (spheres) with different entrances/exits
I'm creating a tour application with multiple videos for users to see. People move from one video (or one room) to the next by clicking a hallway or door. This sounds like a lot of custom work creating objects in Maya/Builder though to create buttons shaped like the hallways/doors. I just want to make sure I'm on the right path.
- Is this going to require manual work for every room? Is that how video games do it too? 
- Is each room a new scene in Unity? Or can I put multiple rooms in one scene and move the camera? 
Thank you for the advice!
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