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Multiple rooms (spheres) with different entrances/exits
I'm creating a tour application with multiple videos for users to see. People move from one video (or one room) to the next by clicking a hallway or door. This sounds like a lot of custom work creating objects in Maya/Builder though to create buttons shaped like the hallways/doors. I just want to make sure I'm on the right path.
Is this going to require manual work for every room? Is that how video games do it too?
Is each room a new scene in Unity? Or can I put multiple rooms in one scene and move the camera?
Thank you for the advice!
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