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Question by oTaijjo · Nov 28, 2019 at 01:24 PM · timelinemarker

Get a list of Timeline Markers from code

Hi, I'd like to know if there's a way to get a list of all Markers from a PlayableDirector in code? I want to know if there are any markers is a certain Timeline. Thanks!

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Answer by seant_unity · Nov 28, 2019 at 02:05 PM

The markers are stored on tracks, not on the timeline. You can retrieve the track used to store the markers at the timeline level using TimelineAsset.markerTrack, and retrieve the markers on any track using TrackAsset.GetMarkers();

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avatar image oTaijjo · Nov 30, 2019 at 03:58 PM 0
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Only given a PlayableDirector. How would I get there?

avatar image seant_unity oTaijjo · Dec 01, 2019 at 02:57 PM 0
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The timeline is accessible from the playable director as follows: var timeline = (TimelineAsset) playableDirector.playableAsset;

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