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Question by siddharth3322 · Aug 15, 2014 at 04:38 AM · algorithmplacementtrack

2D racing game track placement

I am working on 2d racing game. For this I have created fixed multiple sprites from my designer something like following image suggest but with multiple patterns.

alt text

Also I want to mention that it was not real image but represent only concept of created track. Basically I want some strategy to place and create track as per car move.

I have viewed following video tutorial and understand concept of it. 2D Scrolling Backgrounds

But here I have at least 8 to 10 track images, so I have some confusion that tutorial implementation not work for me. I have to think about track generation and I want some suggestions from you friends.

resized_cave.png (36.7 kB)
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