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edin97 edited

Debug.Log() in build

May 29, '22 build·performance·debug·log

9 Replies

14 Votes

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WG3D asked

mono_crash.mem files generated

Apr 30, '22 files·log·generated

0 Replies

0 Votes

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onetimepad edited

debug.log with color (variable)????????

Apr 23, '22 color·debug·log

5 Replies

1 Votes

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RedHillbilly commented

How do I find the player log file from code?

Apr 11, '22 file·log·logging

2 Replies

0 Votes

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IG_Boudreaux answered

What causes this build log message: "Shader import version has changed; will reimport all shaders..."

Feb 10, '22 shader·build·import·log

2 Replies

1 Votes

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DSivtsov answered

How do I write to the console?

Dec 16, '21 console·log

5 Replies

24 Votes

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Bojko commented

Redirecting Build Output to Console for Automated Builds

Nov 27, '21 build·log·batch

5 Replies

6 Votes

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farmland commented

How to see the full Test Runner's log ?

Oct 28, '21 testing·log

0 Replies

0 Votes

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xxmariofer answered

How to search logs and only highlight matches not hide them

Oct 14, '21 in Help Room

1 Reply

0 Votes

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swifter14 asked

Unity Dashboard- Crashes and Exceptions logs shows only Android and not IOS

Sep 13, '21 in Help Room

0 Replies

0 Votes

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logicandchaos answered

Unity Crashing on opening gameplay scene

Sep 10, '21 editor·unityeditor·crashing·log

1 Reply

0 Votes

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awsapps answered

Android app install size 2-3 times size of Apk, and Apk more than twice as big as size in Editor.Log

Aug 22, '21 android·build·android build·size·log

1 Reply

4 Votes

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Rachan asked

This Error message always show when save

Jul 7, '21 in Help Room

0 Replies

0 Votes

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Qhuhuit edited

How to log the GameObject from a Scriptable Object Event

Jun 19, '21 in Help Room

0 Replies

0 Votes

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wootube10 edited

Constant messages in the Console

Jun 5, '21 in Help Room

0 Replies

1 Votes

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woals3850 asked

Android Logcat does not show anything

Apr 23, '21 unity 5·log

0 Replies

0 Votes

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salehshafiraja-aai published

How can I show a prompt for the user when my standalone application crashes?

Mar 25, '21 in Help Room

0 Replies

0 Votes

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manu_unity836 published

Change log timezone to system

Feb 4, '21 build·log

0 Replies

0 Votes

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TheGameLearner answered

Is there a way to force Debug.Log(string, object) to ALWAYS draw the context?

Jan 19, '21 editor·debug·log·context

1 Reply

1 Votes

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SouL0HunteR asked

How to create an in game log that records player actions?

Nov 6, '20 log·in-game

0 Replies

0 Votes

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unity_gxnduX2mZvhGUw asked

What is included in Unity built_in extra? (Unity 2018 LTS)

Oct 26, '20 log·file size

0 Replies

0 Votes

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CindyCao commented

Assertion failed on expression: 'm_BuffersToBind[shaderType][bind].buffer == NULL'

Oct 13, '20 in Help Room

1 Reply

2 Votes

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aceakle edited

How can I find editor log file?

Sep 25, '20 editor·crash·debug·freeze·log

5 Replies

46 Votes

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thejayman1998 published

How do I program in an interactive journal?

Sep 16, '20 menu·inventory·save data·log·mechanics

0 Replies

0 Votes

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yellowyareth published

My downloadHander.Text isnt working

Aug 28, '20 in Help Room

0 Replies

0 Votes

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Digitalpen published

undefined symbol error related to WebRTC while building in Xcode

Aug 25, '20 in Help Room

0 Replies

0 Votes

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TwiningLion1357 answered

Fire1 Input not working

Aug 16, '20 in Help Room

1 Reply

0 Votes

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N-8-D-e-v commented

Debug.Log(); question.

Jun 5, '20 c#·function·log

1 Reply

0 Votes

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benwrightdesign asked

output_log SpacialMappingRenderer errors, despite not using it?

May 12, '20 error·windows·log·output

0 Replies

0 Votes

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BasicallyGames commented

How to get rid of "Development Build" watermark but still have stacktrace in output log

May 5, '20 log·logging·development build·stacktrace

0 Replies

1 Votes

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