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Question by krubio000000 · Feb 23, 2020 at 10:32 PM · buttonboolhide

Don't understand how to create a bool for my code.

I'm trying to create a bool function that allows me to press a button called "Use" then once I pressed it I press another button called "Remove" which hides the panel the Use button was clicked on. I anyone could help me out and show me what to type, Id really appreciate it.

{ private int counter = 0;

 public bool Return;
 public GameObject[] Use;
 public GameObject[] Panels;


 public void Add()
 {
     Panels[counter--].SetActive(true);
 }
 
 public void Remove()
 { 
     Panels[counter++].SetActive(false);

     if (Return == true)
     {
         Use[counter++].SetActive(false);
     }
 }

}

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Answer by ashkanaral · Feb 23, 2020 at 11:14 PM

Try this.

 private int counter = 0;
 
  public bool Return;
  public GameObject[] Use;
  public GameObject[] Panels;
  bool isOn = true;
  
  public void Add()
  {
     if(isOn == true) {
      Panels[counter++].SetActive(true);
      isOn = false;
  }
  }
  
  public void Remove()
  { 
     if(isOn == false){
      Panels[counter--].SetActive(true);
          isOn = true;
          }
      }
  }

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Answer by krubio000000 · Feb 23, 2020 at 11:39 PM

The remove button removes a panel after the use button is clicked for that panel to be removed

@ashkanaral I tried this, unfortunately, this didn't do anything to allow me to select the panel I want to remove and allow me to remove it. The sentence above explains what I meant a little better.

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avatar image ashkanaral · Feb 24, 2020 at 12:39 AM 0
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Before edited the bool isOn = true; before it was false.

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