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Question by awplays49 · Feb 04, 2015 at 01:09 AM · navmeshnavmeshagentvisualize

NavMesh "Lines" not showing up on scene when in navmesh bake window

How can i make the scene visualize the navmesh being baked?

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avatar image awplays49 · Feb 04, 2015 at 01:27 AM 0
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EDIT: not in game, in scene view, so i can know where it'll be

avatar image awplays49 · Feb 04, 2015 at 11:19 PM 0
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Hey still having this issue so any help is appreciated

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Answer by InvincibleCat · Feb 04, 2015 at 11:53 PM

Seriously dude (rtfm)! http://docs.unity3d.com/Manual/Navmeshes.html

Stop asking questions!!! Search a bit first! People will hate you!

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avatar image awplays49 · Feb 05, 2015 at 12:01 AM 0
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I LOO$$anonymous$$ED AT THAT

it didn't say anything about when the lines are not appearing… is it because i turned off my wireframe alpha?

avatar image InvincibleCat · Feb 05, 2015 at 12:06 AM 0
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Did you check the check box ?

http://docs.unity3d.com/uploads/$$anonymous$$ain/Nav$$anonymous$$eshBaked.png

avatar image awplays49 · Feb 05, 2015 at 12:07 AM 0
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matter of fact i did

avatar image InvincibleCat · Feb 05, 2015 at 12:08 AM 0
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So you just didn't bake properly

avatar image awplays49 · Feb 05, 2015 at 12:09 AM 0
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all i did was opened a navigation window and clicked on a mesh. i tried baking it but it still didn't show up?

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Answer by Skelly1983 · Aug 04, 2018 at 01:37 PM

Old thread but wanted to add some advice on this as I had spent over an hour trying to fix the same problem only to discover (after restoring from a backup) that if scene view is set to perspective the navmesh overlay will not show, only appears to display in isometric view.

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avatar image BloodEchelon · Aug 07, 2018 at 04:43 PM 1
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Thank you very much! This made me at least able to see the generated Nav$$anonymous$$eshes again. I think it could be a bug in the current Unity version and might be fixed in a future release...

If you find any solution that makes Nav$$anonymous$$eshes visible in Perspective Scene View again, it would really appreciate if you could let us/me know!

avatar image Skelly1983 · Aug 08, 2018 at 02:05 AM 0
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@BloodEchelon the current issue appears to be a problem with LWRP, in perspective view navmesh is only visible up close.

avatar image andrius0124 · Dec 09, 2018 at 01:56 AM 0
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Thank you!!! Spent hours figuring is it failing to bake or just not displaying.

avatar image OlivierPons andrius0124 · May 02, 2019 at 08:16 AM 0
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I have the same problem, but being close, or isometric view doesnt change, I can't see the baked stuff. It seems the $$anonymous$$aterials that are baked with the Navmesh are not created, see my question here

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Answer by InnappUser · Mar 14, 2015 at 01:20 AM

Hey, had the same problem. What worked for me is going to the object and ticking the "Navigation Static" tickbox under the object tab. After this I could bake normally.

alt text


same-problem.png (30.2 kB)
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Answer by BradStanden · Sep 03, 2019 at 11:13 AM

Old thread but also had the same problem with a different solution. I had a baked NavMesh in my assets but couldn't see it in my scene view. After wasting time creating new scenes, replacing objects that I had imported and changing all the navigation settings it turned out I just needed to make my gizmos visible...

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