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Daredevil themovie type graphics filter
I was wondering if it would be possible to add some kind of graphics-filter that would visually represent collider data. I am working on a submarine simulation(kinda) and was wondering how I can possibly represent sonar visually.
Sorry if this is not suitable for
answers but I have Unity 3 pro for 30 days I would really love to earn
enough money to keep it.
Comp. Game designer / Hobbyist for 20+yrs now 1st computer Atari 800XL 50$ got tons of extras for that price in those days too :)
love the demo really interesting use of a tiled texture im guessing
Answer by Bampf · Sep 30, 2010 at 10:40 AM
Sure, why not. Create a prefab object that looks like the effect you want, and have it fade out for 1 second before destroying itself. Instantiate that prefab when (and where) the collision occurs.