Question by
unity_1magvin1 · Oct 28, 2018 at 02:57 PM ·
errorcollidercollision detection
Problem with 2D Collider
Hi , I´ve got problem with my player.... he´s hovering above the ground , even tho the colliders aren´t trouching ... he stands on the ground only if I pull the collider quite a lot above the ground, but then It causes problems with movement ( cause the collider technically isnt on the ground when I pull it up )
Anyone knows how to deal with this??
colliderproblem.png
(142.0 kB)
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612181114im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Alternative to OnCollisionStay? 1 Answer
[SOLVED]OverlapingSphere damage only one enemy 1 Answer
I have two different objects I would like to check when A and B gameObjects are collided ? 1 Answer
Collisions Detection Functions Not Called, Walking Through Walls 2 Answers
Determine collision points/area 0 Answers