Nav Mesh on stairs gets cranky
Hi !
My game is on the verge of being a game, but I'm stuck with my custom stairs.
I have zero trouble walking on them, but the enemy supposed to chase me is stuck while going up them.
As you can see, the Nav Mesh is all weird on them, I suppose it's the reason.
I tweaked the step height, but it doesn't affect this on baking.
The stairs are a little asymmetric/oldish wood, then the Baking is maybe affected by it...
If you could help out, or you have similar trouble...
Thank you!!! :) :) :)
set the max slope to 60° and still the enemy is stuck...
Nav $$anonymous$$esh seems to be cutting through the Static $$anonymous$$esh, as you can see on the pic. Would it be that it's blocking the enemy, that needs to follow the path? But why isn't he stepping up, the step offset is set high...
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