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Integrating Unity+Vuforia into an existing android project
I have a Unity project with a simply AR camera in it. I've exported it and then built it using android studio and that works fine, but what I'm trying to do is to integrate this as a library into another android app. This works fine with an empty scene without vuforia but when vuforia is installed the app crashes with the error:
"AndroidJavaException: java.lang.ClassNotFoundException: com.vuforia.VuforiaUnityPlayer.VuforiaInitializer java.lang.ClassNotFoundException: com.vuforia.VuforiaUnityPlayer.VuforiaInitializer at java.lang.Class.classForName(Native Method) at java.lang.Class.forName(Class.java:309) at java.lang.Class.forName(Class.java:273) at com.unity3d.player.UnityPlayer.nativeRender(Native Method) at com.unity3d.player.UnityPlayer.c(Unknown Source) at com.unity3d.player.UnityPlayer$e$2.queueIdle(Unknown Source) at android.os.MessageQueue.next(MessageQueue.java:216) at android.os.Looper.loop(Looper.java:151) at com.unity3d.player.UnityPlayer$e.run(Unknown Source)"
Any help would be appreciated.
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