Question by
Coverttrickster · Jun 07, 2019 at 03:42 AM ·
animatorblender animationanimation eventsread-only
Animation event appearing on read-only animation only when starting scene
I have a function on my Main Camera called StepSound that is called when my headbob hits a certain point. I also have on my Character Model imported read-only animation that I haven't added any events to although when I play the scene two StepSound event markers appear on my animation at two separate point and I can't figure out why or how to remove them because I keep getting the error- 'Character' AnimationEvent 'StepSound' has no receiver! Are you missing a component?
Any idea how these events may be added to a read-only animation only when a scene is being played?
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