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Question by LukaKotar · Jun 18, 2012 at 02:33 PM · instantiateinstantiationlast

[SOLVED] How can I check what was the last instantiated object?

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How can I check what object (from variable OR prefab itself) was the last one instantiated? I am trying to instantiate two different objects, in this order: 1st, 2nd, 1st, 2nd,...

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avatar image Berenger · Jun 18, 2012 at 02:52 PM 1
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I'd suggest and other data structure for that, as you don't know the size. Go for an ArrayList or a List. Could you make it an answer tomekkie2, with my comment if you like ?

avatar image LukaKotar · Jun 18, 2012 at 02:54 PM 0
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I used boolean that is turned on when the first object is instantiated and turns off when the second one is. Thanks for your help anyways.

avatar image tomekkie2 · Jun 18, 2012 at 02:56 PM 0
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Or check the sequence the Unity itself is storing the instantiated objects. I mean If you loop through the transforms of instances with the for each loop - possibly they are stored in the creation order.

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Answer by tomekkie2 · Jun 18, 2012 at 02:50 PM

Put the instantiated objects into array or ArrayList on instantiating it, so the last one will have the last index in the array.

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Answer by joshbowden42 · Sep 07, 2020 at 08:04 AM

how do you put them into an array tho

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