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Question by ISNOT1 · Aug 13, 2020 at 07:03 PM · oncollisionenterreference-other-object

how do i reference a float from another game object's script using onCollisionEnter?

hello, i'm making a game which includes realistic armour penetration behaviour but i'm having a little bit of trouble with my code when the bullet impacts the armour plate, here is the error that occurs on impact:

NullReferenceException: Object reference not set to an instance of an object bullet.OnCollisionEnter (UnityEngine.Collision other) (at Assets/Scripts/bullet.cs:40)

and here is the cutout of what is not working:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class bullet : MonoBehaviour
 {
     private Armour t;
 
     private void OnCollisionEnter(Collision other)
     {
 
         target = other.gameObject.GetComponent<Armour>().t;
 
     }
 
 }
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