Scrolling specular map shader?
I'm a complete noob when it comes to shaders... I'm attempting to get a grass look similar to what's in Sky: https://youtu.be/f0XBmzddf40?t=303 A key part of faking the grass detail seems to be a specular texture that's scrolling over the mesh. I tried doing the grass with this system: https://roystan.net/articles/grass-shader.html and tried adding another texture in there for specular, moving at the same rate as the one that's controlling the grass, but couldn't get it to work. Is there a straightforward way to get a Specular Map scrolling over a mesh? I can't seem to figure it out.
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