- Home /
UV Editing Troubles performing Crates and Barrels Tutorial Video
I am following along with Gabriel Williams’ ProBuilder Simple Objects - Crates and Barrels Tutorial video (https://www.youtube.com/watch?v=lmLG4nC9tm0).
At about 6:05, he adds an edge loop to the barrel and scales it out. Then he adds two more edge loops and scales those out. When he returns to the UV editor, his UVs look like this:
Gabriel Williams’ UVs after adding edge loops and scaling at 7:32. Still rectangular and non-overlapping.
I get a different and unfortunate result when I do the same:
My UVs after adding edge loops and scaling – bowed out and overlapping
Note that Gabriel’sUVs are still rectangular while mine have bowed out and overlapped. They have also become unstitched.
Would someone please explain to me what I am doing wrong or what setting I need to get Gabriels results?
Thanks,
Larry
Your answer
Follow this Question
Related Questions
Problems with Textures, Cinema4D to Unity 3 Answers
Blender UV materials turning to black in editor 2 Answers
'.' is not a valid texture file name on asset warning/error 1 Answer
1 Material per Texture (Tiling) VS. UV Baked Texture 2 Answers
Subdivision and normalization of procedural mesh vertices destroying UV. 1 Answer