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nu51313932 · Mar 18, 2021 at 05:48 AM ·
spritepixelquad
How to scale a quad to has the size same as pixel size of sprite? (perspective camera)
How to scale a quad to has the size same as pixel size of sprite? (perspective camera)
i need to use quad instead of sprite renderer but I can't find the way to scale the quad to be the same size as sprite at 128 pixel per unit
(i mean the same appeared size when see it on the screen . not same number of vector 3)
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