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Question by
Ori_Yam · Feb 20, 2019 at 09:01 AM ·
shader programmingmapping
how to generate an id map for each screen image.
Every frame unity generate an image out of the game to display it on the screen.
i want to give every object an id and get for every frame the image to display and an image that contains in each pixel the id of the object that has been painted last in it.
is there a way to do that?
Thanks.
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