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Question by
black_sheep · Jan 25, 2018 at 03:04 AM ·
lightmapuvbake
Generating Lightmap UV or importing one?
Unity can generate a lightmapping uv, and i've been using it so far. But now i know how to do it on Blender. So, should i keep generating or import it from Blender? Will the lightmap bake process be faster or slower if i import? And the games performance? Will my visuals change?
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