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Question by ari nur rohman · Mar 11, 2014 at 04:51 AM · windows-7getkeyup

Get key up in windows in Android?

using UnityEngine;

public class Player : MonoBehaviour { // The force which is added when the player jumps // This can be changed in the Inspector window public Vector2 jumpForce = new Vector2(0, 300);

 // Update is called once per frame
 void Update ()
 {
     // Jump
     if (Input.GetKeyUp("space"))
     {
         rigidbody2D.velocity = Vector2.zero;
         rigidbody2D.AddForce(jumpForce);
     }
 }

}

in Windows if (Input.GetKeyUp("space")) { rigidbody2D.velocity = Vector2.zero; rigidbody2D.AddForce(jumpForce); }

But in Android How c#Scripts touchscreen in android

Please Help mee

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Answer by zharik86 · Mar 11, 2014 at 07:07 AM

For example, in function LateUpdate() to write the following (I write on memory therefore there can be some inaccuracies):

  //Touch an event shall be bound to certain coordinates on the screen therefore for an example I took GUITextures.
  public GUITexture[] listBtn = null; // our list buttons as GuiTexture

  void LateUpdate() {
   if(Input.touchCount > 0) {
    for (int i = 0; i<Input.touchCount; i++) {
     if (Input.getTouch(i).phase == TouchPhase.Ended) { //Ended equal keyUp
      float x = Input.getTouch(i).position.x;
      float y = Input.getTouch(i).position.y;
      for(int j=0; j<listBtn.Length; j++) {
       if (listBtn[j].getScreenRect().Contains(Input.getTouch(i)) {
        if (j == 0) // some code for button number 0
        if (j == 1) // some code for button number 1
       }
      }
     }  
    }
   }
  }

We check all event touch for the ended of a contact of the screen. If there are questions that ask. I hope it to you will help.

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