- Home /
Modified WoW camera/movement for space sim
I've been working on this for a while and haven't really been able to come up with the solution. what I'm looking for is the same thing as the WoW movement/camera system but incorporating the 3rd axis movement for 3d space simulation. I know almost nothing about scripting, my programmer is working on another project right now and doesn't have time to help me at the moment. Any help is greatly appriciated. Thanks.
I think you're going to have to be more specific. Which elements of the WoW camera?. Even better, describe the actual behavior you want so users who didn't survive an addiction to WoW can answer as well.
Answer by Nicolaj Schweitz · Jan 29, 2010 at 01:59 PM
You should grab the Character Animation example project and play around with the scripts there. There are some 3rd person camera scripts that I find very useful to start tweaking and modifying.
Another good source for base scripts are the Standard Assets that comes with Unity and the 3D Platform Game tutorial
Your answer
Follow this Question
Related Questions
The name 'Joystick' does not denote a valid type ('not found') 2 Answers
Making a bubble level (not a game but work tool) 1 Answer
Rigidbody Moveposition not working when Camera follows object? 0 Answers
Player object falling through game environment, collision not detected with ground 0 Answers
How do I keep my character facing the direction of travel after movement stops? 1 Answer