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Question by MSachs · Jul 22, 2021 at 01:33 PM · dragdraggingmomentum

Dragging an UI object but keep it going after letting go?

Hi,

I am using the following script to drag an UI element and limit its movement to certain max and min values in x and y.


     public float minY = -3095.0f, maxY = 3095.0f;
     public float minX = -3095.0f, maxX = 3095.0f;
 
     public void OnDrag(PointerEventData eventData)
     {
         this.transform.localPosition += (Vector3)eventData.delta;
     }

     void Update()
     {
         Vector3 currentPosition = transform.localPosition;
 
         currentPosition.y = Mathf.Clamp(currentPosition.y, minY, maxY);
         currentPosition.x = Mathf.Clamp(currentPosition.x, minX, maxX);
         transform.localPosition = currentPosition;
     }


Right now as soon as I don't press the MouseButton the movement stops immediately. Is it possible to slowly let the movement get slower similar to how you would scroll a website on a mobile phone. So you scroll and the momentum keeps it going until it comes to a stop shortly after letting go?


Any help is much appreciated!

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