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Question by
aloneyal08 · Jan 18, 2021 at 09:18 AM ·
movementjumpsurface
surface effector 2d keep effecting player after collision exit
Hey, I have a 2d player that moves using transform.Translate and jumps using rigidbody2d.velocity. I also have a conveyor belt that is moving my player with surface effector 2d. but when I walk on my conveyor belt and then jump, the conveyor belt still effects my player until the player touches another object. What to do?
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