- Home /
Question by
aloneyal08 · Jan 18, 2021 at 09:18 AM ·
movementjumpsurface
surface effector 2d keep effecting player after collision exit
Hey, I have a 2d player that moves using transform.Translate and jumps using rigidbody2d.velocity. I also have a conveyor belt that is moving my player with surface effector 2d. but when I walk on my conveyor belt and then jump, the conveyor belt still effects my player until the player touches another object. What to do?
Comment
Your answer
Follow this Question
Related Questions
unity is not responding 1 Answer
why I don't have in the butter one click player movement ? 1 Answer
Jumping (iPhone) 1 Answer
Jump working in editor runtime but not working in WebGL build 1 Answer
How do I fix my player jumping code? 2 Answers