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Joints Detecing Other Joints & Attaching
I am trying to get two joints on the end of two limbs to attach when they get close to each other, kind of like how a weapon may automatically equip when picked up, except a limb instead. Since I'm new to scripting things in unity I would like as much info as possible about how it works.
It just needs to recognize another joint of the same kind, and attach upon getting close enough to it. Thanks for considering my question.
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