Question by
Privateer · Oct 26, 2016 at 01:11 PM ·
testingactivateintegrationtestdeactivate
Unity Tests Deactivates Test Object
I've set up some simple tests for my components following with the Unity Test tutorial in the background. When running the test, my test object is being disabled. If I reactivate it, the test concludes wonderfully. But if I don't, it fails.
I can't figure out what is turning the test object off (it's currently the only test in the list) and would appreciate any help with that.
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