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Question by
ninjaguy369 · Jun 03, 2021 at 05:51 PM ·
updatepost processingbloom
I Updated. Now why is my Bloom all Messed up?
I recently updated from 2020.1.17f1 to 2020.3.11f3 and now the Bloom in my scene WAY more intense than before. I tried tweaking the variables in the Post Processing Profile but I can't get it back to the way it was before. I am using LWRP with 2D lights. Why is this happening and how do I fix it?
Comment
What color space are you using. By default, in Unity 2020.1 (the version I use), it's set to Gamma. It might be set to Linear in Unity 2020.3, when you updated, which does change the way how glow looks and color grading.
You can change this in File -> Build Settings -> Player Settings -> Other Settings -> Color Space.
Answer by EvStg · Jun 04, 2021 at 10:10 AM
Hi, Maybe because you make a big jump in update, step by step will be safer..