- Home /
after switching to URP post proccesing not working
i had a project that I working on with post proccesing effects and all was worked fine but after switching
to URP they are simply stopped working and nothing was helped
my camera chckBox "post proccesing" was enabled
i have a global post procces Volume
Iv'e spend a hour and a half for answer in forums and nothing of what was I saw wasn't helped
unity version:2021.1.1f
that's my first question so i will very exited if anyone will decide to answer
Answer by Llama_w_2Ls · Apr 05, 2021 at 02:52 PM
First of all, URP has its own built in post processing effects, so there is no need to use the PPLayer on the camera from the post processing stack on the asset store, as that's only effective in the standard render pipeline.
To use post processing in URP, all you need is an empty game object. Add the 'Volume' component to it (which is a script), then create a new profile by pressing the 'new' button, assign it, and then you can override its profile and add effects. Make sure that on the camera, post processing is enabled. Hope that helps. @bh12347