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How to make a 3rd person, top down camera to rotate a player
So I'm pretty new to Unity and C#, I've been taking the "Create With Code" course and I'm working on a simple, top-down "shooter" and I'd like to add rotation to my player with mouse input. I've tried looking up on google ways to make this, but I can't really understand them and i prefer not to implement them if I can't really understand whats going on.
Could anyone write a simple code of how would do you that and explain it to me?
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