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Question by thijser · Feb 26, 2013 at 08:08 PM · proceduralnoobnewbiemapheightmap

Basics of procedural map generation

I'm new to game programming and have a small project in Jmonkey where I create a procedural map. Now I would like to continue this project in unity. However I don't know how to attach code that generates a floating point array to unity (in general I have some trouble with attaching anything to the unity code). Basically I'm looking for a tutorial which I can't find.

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avatar image Kiloblargh · Feb 26, 2013 at 08:19 PM 0
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Could you explain what you mean by "attach code to Unity"?

You can attach a script to a GameObject by dragging it from the Project tab to the Inspector tab with that object selected, but it seems like you're asking something else.

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