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How To Implement Android Auto Backup to Backup Player Progress?
I'm looking for a method to backup player data but without using Google Play Services, or their cloud saves.
I found this:
[https://developer.android.com/guide/topics/data/autobackup][1] [https://codelabs.developers.google.com/codelabs/android-backup-codelab/][2]
I'm not sure if this requires Google Play Services and I cannot find unity tutorials on this either.
FYI, the reason I am not using cloud save is because my app has reached the maximum plugin capacity and I do not want to use the Gradle method.
Alternatively, if you have a better suggestion to back up player saves, please do share!
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