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Question by Grady · Jul 10, 2011 at 05:54 AM · errorpackagedetonatorcs0117

Unity Detonator Package error

Hey guys,

I keep getting the following error in the console regarding the Unity Detonator Package (http://unity3d.com/support/resources/unity-extensions/explosion-framework)... I only just started getting this error when I opened up unity....? I wasn't getting this yesterday the other day.... :/

Assets/Standard Assets/Detonator/System/Detonator.cs(366,35): error CS0117: Resources' does not contain a definition for Load'

Does anyone know what this error is and how to fix it??????

I tried reimporting the package as well.

The terrain toolkit also came up with a similar error but I just removed the terrain toolkit for now....

Thanks

-Grady

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avatar image Keavon · Jul 10, 2011 at 08:30 PM 0
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That package was made for Unity 2.0 and is not exactly compatible with 3.x.

avatar image GuyTidhar · Jul 11, 2011 at 04:26 AM 0
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It is working fine in 3.x.

As mentioned - check for possible duplication of a "Resource" class

avatar image Grady · Jul 11, 2011 at 06:29 AM 0
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how do i check?????

this is the line that is causing the error...:

Texture2D tex = Resources.Load("Detonator/Textures/Fireball") as Texture2D;

And i was using it one day and it was fine, and then when i turn it on the next, it comes up with this error.....

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Answer by GuyTidhar · Jul 10, 2011 at 06:12 PM

Could it be that you have your own function called "Resources" at one of your script, or from an extension (some other dll)?

The compiler does not recognize the "Load" method that is defined in the "Resources" unity class. This means that there might be some kind of a mix up between unity's "Resources" class and a different "Resources" class.

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avatar image Grady · Jul 11, 2011 at 06:38 AM 1
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it's alright, i fixed it...

i had a folder called "Path" in my project, once i delted that, the error no longer occurs.....

Path is something that i downloaded off the unity asset store....

resolution from this page: http://forum.unity3d.com/threads/80669-Unity-3.3-Resources-does-not-contain-a-definition-for-LoadAssetAtPath

thanks for your help....!! :D

-Grady

avatar image datneto · May 26, 2013 at 08:26 PM 0
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thank you "grady" ı had that problem too ı did..

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