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Question by
JayThanki13 · Jan 31 at 05:58 AM ·
gameobject
Circle Collider inside Circle Collider
I have made one Rotator which is rotating 360 degree continuously. Now Inside this rotator, I have Circle collider with isTrigger true. I have also created another circle collider inside this Circle collider and unticked isTrigger. Now My Problem is when I tap to Screen Player should go inside rotator and stay there and after that it should Instantiate again from origin position where Player was there for the first time. Please help me to get out of this
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