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Question by
rnatranslation · Nov 07, 2019 at 04:49 AM ·
gameobjectprogramming
How to keep the position of an object after parenting in timeline?
I'm using animation tracks with signal events to detach and reparent in Timeline. But as soon as the object is parented it changes position, super not great!
Apparently you can make keyframes before and on the transition with the correct position in each? How to do this? If I try to animate the position of an object on the newly parented object, this isn't an option?
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