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Question by
jmgek · Feb 26 at 07:20 PM ·
gameobject
What's the proper way of instancing a GO from a static?
My Game manager is a static, just looking for the best way to handle instancing a manager in the scene from a static.
My thought is have a GO inside the scene and register it to the static manager, then handle all instancing from that Mono, if there's a better way please let me know.
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If it's a static class, by definition, it can't be instantiated and thus, can't be attached to a GameObject...
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