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Question by eneIr · Feb 07, 2020 at 08:58 AM · script.converting

What is the new way to convert gameObjects to entities?(ECS scripting)

I used this script to spawn bullets, it was fine then but now it says that it is obsolete:
Entity Prefab = GameObjectConversionUtility.ConvertGameObjectHierachy(_gameObjectPrefab, World.DefaultGameObjectInjectionWorld);

I tried several ways but when I press play, the debugger says that it's missing a blob assetstore, I don't know what it is, this is my new script:
var setting = GameObjectConversionSettings.FromWorld(World.DefaultGameObjectInjectionWorld, null); Entity Prefab = GameObjectConversionUtility.ConvertGameObjectHierachy(_gameObjectPrefab, setting);

Can anyone who knows about ECS tell me what should I do? Thanks in advance!

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Answer by Arcvista · Apr 22, 2020 at 10:39 PM

 this.particleEntity = GameObjectConversionUtility.ConvertGameObjectHierarchy(particlePrefab.gameObject, new GameObjectConversionSettings()
             {
                 DestinationWorld = World.DefaultGameObjectInjectionWorld
             });

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